SteamVR game revenue ranking topped $2 million

1.TactSuit VR touch kit debut htc viveX demo day

The TactSuit Tactile Kit features 87 feedback points, 20 on the front, 20 on the back, two sleeves, 20 on each, and 7 haptic masks that are impressive. This clearly far exceeds the only 16 Hardlight packages that individually control haptic feedback. With such a large number of haptic feedback points BHaptics can provide more realistic sensory simulations.

2. OmniVirt opens up VR advertising platform and provides realization channel

Brad Phaisan, founder and CEO of OmniVirt, stated: “Marketers and organizations have been creating 360-degree VR ads because this medium can impact marketers on viewers. The biggest challenge for marketers remains distribution and audiences. , but compared to flat 2D advertising, the interaction and participation of virtual reality campaigns has grown ten-fold, and we expect its usage to increase exponentially.”

3. The earthquake strikes at any time, VR can save lives

"Seismic Simulation VR" was developed by Lindero Edutertainment and aims to educate people to make corrective actions in the earthquake and seize the chance of survival. During the experience, the audience was exposed to a room that was experiencing an earthquake. After a fire, the audience needed to use various tools to escape the room.

4. Analysis agency: 80% more U.S. households intending to purchase VR headsets

According to Parks Associates, approximately 24 million households worldwide will have at least one virtual reality device by the end of this year, and by the year 2021, there will be 77 million families with VR. Some industry players are working hard, for example by displaying VR head-ups in stores such as Best Buy and GameStop.

5.Vibrant Media: Mobile traffic is a big issue for VR advertising

According to Vibrant Media, although companies, brands, and advertising tend to enter the virtual reality and augmented reality markets, the industry still faces certain obstacles until 360-degree advertising content becomes more common.

According to Vibrant Media's survey, users are worried that 360-degree advertising will consume a lot of mobile traffic. With the increasing use of mobile data, traffic has become a concern for many users.

6. SteamVR game revenue rankings up to 2 million US dollars

"Job Simulator" became the highest-income VR exclusive game with a revenue of more than 2 million US dollars. "Tilt Brush", "Raw Data", "Arizona Sunshine" and "Virtual Desktop" ranked second to fifth respectively.

7. Bringing Odor to VR World, Vaqso Completes $600,000 Seed Financing

Vaqso is a Japanese start-up company that develops odor accessories for Oculus Rift, HTC Vive and psvr. The accessory at the bottom of the head can release the odor matched to the VR scene to the user's nose through a small fan. All this seems a bit crazy, but you will soon find that users are very satisfied with this feeling.

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